Interactive Checkers Robot Arm
A team-built robotics system from the ARIXA Summer Robotics Course where we engineered a robot arm that can interactively play checkers against a human opponent.
Implementation Highlights
- Programmed movement logic for piece pickup and placement
- Applied kinematics principles for accurate board positioning
- Combined software strategy logic with mechanical precision
- Used Fusion 360 for modeling and physical design refinement
Learning Outcome
The project brought together coding, game logic, and electromechanical execution in a single interactive robotics build.